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MK Smoke

pre 1.18

Node Data

Display name

MK Smoke

Internal name

Node_MK_Smoke

Inheritances

Node_Processor
Node_MK_Smoke

Inputs

Output

vec2

Dimension

Spawn

enum

Type

int

Amount

area

Area

path

Path

bool

Loop

surface

Map

int

Attempt

Initial State

range

Lifespan

rotRand

Direction

Scaling

range

Life Scale

range

Speed Scale

Wave

range

Life Range

curve

Wave

enum

Shape

range

Phase

range

Frequency

range

Amplitude

Spiral

range

Life Range

curve

Spiral

range

Velocity

enum

Flip

Offset

range2

Offset

Render

range

Thickness

enum

Curve Range

bool

Draw Sdf

Color

gradient

Base Color

gradient

Color Over Life

Animation

bool

Anim

range

Animation

range

Anim Range

range

Anim Speed

range

Anim Shift

Outputs

surface

Surface Out


Simulate smoke path. A smoke path consists of two phases, wave and spiral.



Properties


Spawn
TypeSpawn type.
AmountAmount of smokes.
Initial State
LifespanSmoke liftspan. Will also control smoke size.
DirectionSmoke direction.
Wave
Life RangeRange of lifespan dedicated to wave movement.
WaveAmount of wave over the wave phase.
ShapeWave shape.
FrequencyWave frequency.
AmplitudeWave size.
Spiral
Life RangeRange of lifespan dedicated to the spiral movement (can intersect with wave).
SpiralAmount of spiral over the spiral phase.
VelocitySpiral velocity.
FlipRandomized spiral fliping.
Offset
OffsetAdd random position offset.
Animation
AnimationEnable smoke animation.
Anim ShiftRandom animation starting frame.



Commit History


1.20.5
  • Introduced

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